1#ifndef LOADING_SCREEN_SONGS_H
2#define LOADING_SCREEN_SONGS_H
4#include <SFML/Audio/Music.hpp>
12 int get_n_songs() const noexcept {
return sizeof(*this) /
sizeof(m_heroes); };
The songs used in the loading screen.
Definition loading_screen_songs.h:8
sf::Music & get_heroes() noexcept
Definition loading_screen_songs.h:14
int get_n_songs() const noexcept
Definition loading_screen_songs.h:12
loading_screen_songs()
Definition loading_screen_songs.cpp:6