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Conquer Chess
Chess and Starcraft combined
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Go to the source code of this file.
Functions | |
| void | draw_pieces (const game_controller &c, const board_layout &layout, const bool indicate_protectedness) |
| Draw the pieces. | |
| void | draw_squares (const board_layout &layout, const bool semi_transparent=true) |
| Draw the squares of a chessboard at the window target rectangle's location. | |
| void | draw_unit_health_bars (const game &g, const board_layout &layout) |
| Show the pieces' health bars on-screen. | |
| void | draw_unit_paths (const std::vector< piece > &pieces, const board_layout &layout) |
| Show the paths the units are taking on-screen. | |
| void draw_pieces | ( | const game_controller & | c, |
| const board_layout & | layout, | ||
| const bool | indicate_protectedness | ||
| ) |
Draw the pieces.
| void draw_squares | ( | const board_layout & | layout, |
| const bool | semi_transparent = true |
||
| ) |
Draw the squares of a chessboard at the window target rectangle's location.
| void draw_unit_health_bars | ( | const game & | g, |
| const board_layout & | layout | ||
| ) |
Show the pieces' health bars on-screen.
| void draw_unit_paths | ( | const std::vector< piece > & | pieces, |
| const board_layout & | layout | ||
| ) |
Show the paths the units are taking on-screen.