Conquer Chess
Chess and Starcraft combined
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Public Member Functions | List of all members
loading_screen_textures Class Reference

The textures used in the loading screen. More...

#include <loading_screen_textures.h>

Public Member Functions

 loading_screen_textures ()
 
std::string get_filename (const int i) const noexcept
 
int get_n_textures () const noexcept
 
sf::Texture & get_all_races (const int i)
 Get texture of a artwork with all races.
 

Detailed Description

The textures used in the loading screen.

This must a seperate class, so that the loading screen only loads the minimal amount of resources at the start.

Constructor & Destructor Documentation

◆ loading_screen_textures()

loading_screen_textures::loading_screen_textures ( )

Member Function Documentation

◆ get_all_races()

sf::Texture & loading_screen_textures::get_all_races ( const int  i)

Get texture of a artwork with all races.

◆ get_filename()

std::string loading_screen_textures::get_filename ( const int  i) const
noexcept

◆ get_n_textures()

int loading_screen_textures::get_n_textures ( ) const
inlinenoexcept

The documentation for this class was generated from the following files: