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Conquer Chess
Chess and Starcraft combined
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The textures used in the loading screen. More...
#include <loading_screen_textures.h>
Public Member Functions | |
loading_screen_textures () | |
std::string | get_filename (const int i) const noexcept |
int | get_n_textures () const noexcept |
sf::Texture & | get_all_races (const int i) |
Get texture of a artwork with all races. | |
The textures used in the loading screen.
This must a seperate class, so that the loading screen only loads the minimal amount of resources at the start.
loading_screen_textures::loading_screen_textures | ( | ) |
sf::Texture & loading_screen_textures::get_all_races | ( | const int | i | ) |
Get texture of a artwork with all races.
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noexcept |
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inlinenoexcept |