1#ifndef NAVIGATION_CONTROLS_LAYOUT
2#define NAVIGATION_CONTROLS_LAYOUT
The navigation controls for a player.
Definition navigation_controls_layout.h:25
const screen_rect & get_mouse() const noexcept
Definition navigation_controls_layout.h:32
const screen_rect & get_down() const noexcept
Definition navigation_controls_layout.h:30
const screen_rect & get_background() const noexcept
Definition navigation_controls_layout.h:29
const screen_rect & get_right() const noexcept
Definition navigation_controls_layout.h:33
const screen_rect & get_left() const noexcept
Definition navigation_controls_layout.h:31
const screen_rect & get_up() const noexcept
Definition navigation_controls_layout.h:34
The coordinate on a screen.
Definition screen_coordinate.h:12
A rectangle-shaped area on the screen.
Definition screen_rect.h:15
void test_navigation_controls_layout()
Definition navigation_controls_layout.cpp:29
bool operator!=(const navigation_controls_layout &lhs, const navigation_controls_layout &rhs) noexcept
Definition navigation_controls_layout.cpp:73
bool operator==(const navigation_controls_layout &lhs, const navigation_controls_layout &rhs) noexcept
Definition navigation_controls_layout.cpp:68