#include <iosfwd>
#include <random>
#include <string>
#include <vector>
Go to the source code of this file.
◆ side
The side the player/piece is on.
◆ create_random_side()
side create_random_side |
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std::default_random_engine & |
rng_engine | ) |
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Create a random game_coordinat.
◆ get_all_sides()
std::vector< side > get_all_sides |
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noexcept |
◆ get_other_side()
◆ operator<<()
std::ostream & operator<< |
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std::ostream & |
os, |
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const side |
s |
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) |
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noexcept |
◆ test_side()
Test this class and its free functions.
◆ to_str()
std::string to_str |
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const side & |
s | ) |
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noexcept |