The sound effects.
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#include <sound_effects.h>
◆ sound_effects()
sound_effects::sound_effects |
( |
| ) |
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◆ get_n_sound_effects()
int sound_effects::get_n_sound_effects |
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const |
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inlinenoexcept |
◆ play()
void sound_effects::play |
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const message & |
effect | ) |
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◆ play_bark()
void sound_effects::play_bark |
( |
const int |
number | ) |
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Play a Thema bark. Number can be either 1 or 2.
◆ play_countdown()
void sound_effects::play_countdown |
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noexcept |
Play the robotic countdown effect.
◆ play_hide()
void sound_effects::play_hide |
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| ) |
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noexcept |
Play the 'wooosh' effect.
◆ set_master_volume()
void sound_effects::set_master_volume |
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const volume & |
v | ) |
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Set the master volume for all sounds.
The documentation for this class was generated from the following files: