#include "ccfwd.h"
#include "user_input_type.h"
#include <SFML/Window/Keyboard.hpp>
#include <SFML/Window/Event.hpp>
#include <iosfwd>
#include <vector>
Go to the source code of this file.
◆ create_left_keyboard_key_bindings()
Create the key bindings for a player at the left side of a keyboard.
◆ create_right_keyboard_key_bindings()
Create the key bindings for a player at the right side of a keyboard.
◆ get_key_for_action()
Get the key for a specific action.
◆ operator<<()
| std::ostream & operator<< |
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std::ostream & |
os, |
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const key_bindings & |
keys |
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noexcept |
◆ operator==()
◆ test_key_bindings()
| void test_key_bindings |
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Test this class and its free functions.