Conquer Chess
Chess and Starcraft combined
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Public Member Functions | List of all members
board_game_textures Class Reference

The textures for the game maps. More...

#include <board_game_textures.h>

Public Member Functions

 board_game_textures ()
 
sf::Texture & get_symbol (const game_statistic_type s)
 Get the texture for the symbol.
 
sf::Color get_outline_color (const game_statistic_type s)
 Get the color for the outline of the bars.
 
sf::Color get_symbol_color (const game_statistic_type s)
 Get the color for the symbol.
 
sf::Color get_bar_color (const game_statistic_type s, const chess_color c)
 Get the color for the bar of the statistic.
 
int get_n_textures () const noexcept
 
sf::Texture & get_dice_shield ()
 
sf::Texture & get_dice_skull ()
 
sf::Texture & get_dice_sword ()
 
sf::Texture & get_dollar ()
 
sf::Texture & get_flag_triangle ()
 
sf::Texture & get_flag_square ()
 
sf::Texture & get_hourglass ()
 
sf::Texture & get_pawn_up ()
 
sf::Texture & get_shield ()
 
sf::Texture & get_skull ()
 
sf::Texture & get_sword ()
 

Detailed Description

The textures for the game maps.

Constructor & Destructor Documentation

◆ board_game_textures()

board_game_textures::board_game_textures ( )

Member Function Documentation

◆ get_bar_color()

sf::Color board_game_textures::get_bar_color ( const game_statistic_type  s,
const chess_color  c 
)

Get the color for the bar of the statistic.

◆ get_dice_shield()

sf::Texture & board_game_textures::get_dice_shield ( )
inline

◆ get_dice_skull()

sf::Texture & board_game_textures::get_dice_skull ( )
inline

◆ get_dice_sword()

sf::Texture & board_game_textures::get_dice_sword ( )
inline

◆ get_dollar()

sf::Texture & board_game_textures::get_dollar ( )
inline

◆ get_flag_square()

sf::Texture & board_game_textures::get_flag_square ( )
inline

◆ get_flag_triangle()

sf::Texture & board_game_textures::get_flag_triangle ( )
inline

◆ get_hourglass()

sf::Texture & board_game_textures::get_hourglass ( )
inline

◆ get_n_textures()

int board_game_textures::get_n_textures ( ) const
inlinenoexcept

◆ get_outline_color()

sf::Color board_game_textures::get_outline_color ( const game_statistic_type  s)

Get the color for the outline of the bars.

◆ get_pawn_up()

sf::Texture & board_game_textures::get_pawn_up ( )
inline

◆ get_shield()

sf::Texture & board_game_textures::get_shield ( )
inline

◆ get_skull()

sf::Texture & board_game_textures::get_skull ( )
inline

◆ get_sword()

sf::Texture & board_game_textures::get_sword ( )
inline

◆ get_symbol()

sf::Texture & board_game_textures::get_symbol ( const game_statistic_type  s)

Get the texture for the symbol.

◆ get_symbol_color()

sf::Color board_game_textures::get_symbol_color ( const game_statistic_type  s)

Get the color for the symbol.


The documentation for this class was generated from the following files: