#include <game_resources.h>
◆ game_resources() [1/2]
This class is a Singleton.
◆ game_resources() [2/2]
◆ get()
static auto & game_resources::get |
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inlinestatic |
◆ get_artwork_textures()
◆ get_board_game_textures()
◆ get_fonts()
fonts & game_resources::get_fonts |
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noexcept |
◆ get_input_prompt_textures()
◆ get_loading_screen_fonts()
◆ get_loading_screen_songs()
◆ get_loading_screen_textures()
◆ get_lobby_menu_textures()
◆ get_map_textures()
◆ get_n_artwork_textures()
int game_resources::get_n_artwork_textures |
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noexcept |
◆ get_n_board_game_textures()
int game_resources::get_n_board_game_textures |
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noexcept |
◆ get_n_fonts()
int game_resources::get_n_fonts |
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noexcept |
◆ get_n_input_prompt_textures()
int game_resources::get_n_input_prompt_textures |
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noexcept |
◆ get_n_loading_screen_fonts()
int game_resources::get_n_loading_screen_fonts |
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noexcept |
◆ get_n_loading_screen_songs()
int game_resources::get_n_loading_screen_songs |
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noexcept |
◆ get_n_loading_screen_textures()
int game_resources::get_n_loading_screen_textures |
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noexcept |
◆ get_n_lobby_menu_textures()
int game_resources::get_n_lobby_menu_textures |
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noexcept |
◆ get_n_map_textures()
int game_resources::get_n_map_textures |
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noexcept |
◆ get_n_options_menu_textures()
int game_resources::get_n_options_menu_textures |
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noexcept |
◆ get_n_physical_controller_type_textures()
int game_resources::get_n_physical_controller_type_textures |
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noexcept |
◆ get_n_piece_action_textures()
int game_resources::get_n_piece_action_textures |
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noexcept |
◆ get_n_piece_portrait_textures()
int game_resources::get_n_piece_portrait_textures |
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noexcept |
◆ get_n_piece_textures()
int game_resources::get_n_piece_textures |
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noexcept |
◆ get_n_songs()
int game_resources::get_n_songs |
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noexcept |
◆ get_n_sound_effects()
int game_resources::get_n_sound_effects |
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noexcept |
◆ get_n_textures()
int game_resources::get_n_textures |
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noexcept |
◆ get_n_themba_textures()
int game_resources::get_n_themba_textures |
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noexcept |
◆ get_options_menu_textures()
◆ get_physical_controller_textures()
◆ get_piece_action_textures()
◆ get_piece_portrait_textures()
◆ get_piece_textures()
◆ get_songs()
songs & game_resources::get_songs |
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noexcept |
◆ get_sound_effects()
◆ get_textures()
textures & game_resources::get_textures |
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noexcept |
◆ get_themba_textures()
◆ operator=() [1/2]
◆ operator=() [2/2]
The documentation for this class was generated from the following files: